Diablo Immortal generates $14.5 million on mobile in 1 week

Por um escritor misterioso

Descrição

Diablo Immortal has been a subject to criticism and polarizing opinions ever since its launch. However, the game has attracted a large audience in its first week, with Blizzard calling it the biggest launch in franchise history.
Diablo Immortal generates $14.5 million on mobile in 1 week
Fully upgrading a character in Diablo Immortal can cost over $100,000
Diablo Immortal generates $14.5 million on mobile in 1 week
Surprise: 'Diablo Immortal' Is Live And Playable Early On Mobile
Diablo Immortal generates $14.5 million on mobile in 1 week
Higher CR, lower attributes. Careful before you salvage gears now! : r/ DiabloImmortal
Diablo Immortal generates $14.5 million on mobile in 1 week
Diablo Immortal' Proves Microtransaction Model Is Gaming's Moneymaker
Diablo Immortal generates $14.5 million on mobile in 1 week
Diablo Immortal Becomes 15th Fastest Mobile Game to Generate $500 Million - Wowhead News
Diablo Immortal generates $14.5 million on mobile in 1 week
Blizzard boss Mike Ybarra responds to Diablo Immortal controversy: “The monetization comes in at the end game”
Diablo Immortal generates $14.5 million on mobile in 1 week
Diablo Immortal
Diablo Immortal generates $14.5 million on mobile in 1 week
The new Diablo Immortal game takes, on average, 10 years to acquire the best gear, or $110,000 on average. How do you think Blizzard expected the community to play the game? - Quora
Diablo Immortal generates $14.5 million on mobile in 1 week
Diablo Immortal reaches $140 million revenue in only two months
de por adulto (o preço varia de acordo com o tamanho do grupo)