DirectX 12 Async Shaders An Advantage For AMD And An Achilles Heel For Nvidia Explains Oxide Games Dev
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Oxide Games have pinpointed Asynchronous Shaders as one of the main reasons AMD hardware showed significant gains vs Nvidia in DX12.
Ashes dev dishes on DX12, AMD vs. Nvidia, and asynchronous compute
A Brief History & DirectX 12 - GeForce + Radeon: Previewing DirectX 12 Multi-Adapter with Ashes of the Singularity
NVIDIA Highlights DirectX 12 Strengths Over AMD - Legit Reviews
TechPowerUp
nBody DirectX® 12 Sample (asynchronous compute version) - AMD GPUOpen
Announcing DirectX 12 Ultimate - DirectX Developer Blog
Graphics Core Next - Wikipedia
AMD: Asynchronous shaders in GCN handy with DirectX 12
AMD: Asynchronous shaders in GCN handy with DirectX 12
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DirectX 12 Async Shaders An Advantage For AMD And An Achilles Heel For Nvidia Explains Oxide Games Dev
On DirectX 12: Demystifying Asynchronous Compute on Nvidia and AMD GPUs.
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