c# - How Can i Hide an Object in The Shadows Without Making the Shadows Completely Dark (Unity) - Stack Overflow
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i had problem with Unity Shadow Caster, in my game i wanted to create a field of view for players that when players are behind a wall, they become invisible to others that are on the other side of
![c# - How Can i Hide an Object in The Shadows Without Making the Shadows Completely Dark (Unity) - Stack Overflow](https://docs.unrealengine.com/5.1/Images/what-is-new/unreal-engine-5-1-release-notes/worldbuilding-data-layers.jpg)
Unreal Engine 5.1 Release Notes Unreal Engine 5.1 Documentation
Shadows - Unity Manual
![c# - How Can i Hide an Object in The Shadows Without Making the Shadows Completely Dark (Unity) - Stack Overflow](https://i.stack.imgur.com/3h9Rc.gif)
Do not cast shadows when transparent in unity - Game Development Stack Exchange
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chriscummingshrg – Shader Fun
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with DLLs in
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Unity3D Archives - Page 13 of 21
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Soft shadows creates obvious shadow duplicates for close objects. Anyone know if this is something I can fix, or if it's just a limitation with Unity's soft shadow mapping. : r/Unity3D
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c# - GameObject disappears during OnDrag - Stack Overflow
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