Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 · PCSX2/pcsx2 · GitHub

Por um escritor misterioso

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PCSX2 version: 1.5.0-dev-3260-g33571dd Notes: It's preferred to only report bugs which are present on the latest development builds. The PSX backward compatibility mode is still in its early stage of development. Issue reports are too ea
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
Jojo no Kimyou na Bouken - Ougon no Kaze (Japan) ISO < PS2 ISOs
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
MY GAME KEEP CRASHING BECAUSE OF igdusc64.dll???????????? Genshin
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
JoJo no Kimyou na Bouken - Ougon no Kaze Mugen (OpenGL e DirectX
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
MY GAME KEEP CRASHING BECAUSE OF igdusc64.dll???????????? Genshin
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
JoJo no Kimyou na Bouken - Ougon no Kaze [SLPM-65140] [English
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
OpenGL Frame Pacing Problem (not FPS related) - Triggerable
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
JOJO NO KIMYOU NA BOUKEN - OUGON NO KAZE - (NTSC-J)
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
JoJo no Kimyou na Bouken: Ougon no Kaze - PCSX2 Wiki
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
JOJO NO KIMYOU NA BOUKEN - OUGON NO KAZE - (NTSC-J)
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
OpenGL Frame Pacing Problem (not FPS related) - Triggerable
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
DX11 wrappers not working in Windows 10 (presumably in Windows 8.1
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
GS maxing out at 100% with a GTX 1070
Jojo no Kimyou na Bouken - Ougon no Kaze] 80-100% GPU usage and slowdown on  OpenGL, 10-30% usage and 60 FPS on DirectX 11 (GTX 1070) · Issue #3083 ·  PCSX2/pcsx2 · GitHub
JOJO NO KIMYOU NA BOUKEN - OUGON NO KAZE - (NTSC-J)
de por adulto (o preço varia de acordo com o tamanho do grupo)