Collections: Teaching Paradox, Europa Universalis IV, Part I: State of Play – A Collection of Unmitigated Pedantry
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This is the first post in a series (I, II, III, IV) that will be examining the historical assumptions of Paradox Interactive's grand strategy computer game set in the early modern period, Europa Universalis IV. And this series will in turn be part of a larger series looking at several of Paradox's games and how…
Collections: Teaching Paradox, Europa Universalis IV, Part IV: Why
Europa Universalis IV - Paradox Interactive
May 16th – Critical Distance
Collections: Teaching Paradox, Europa Universalis IV, Part I
Collections: Teaching Paradox, Europa Universalis IV, Part II: Red
Europa Universalis IV: Domination - Paradox Interactive
Slaves are self-explanatory': Silencing the Past in Empire Total
Collections: Teaching Paradox, Europa Universalis IV, Part II: Red
Lectures on Modern History
Slaves are self-explanatory': Silencing the Past in Empire Total
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