The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
Por um escritor misterioso
Descrição
While Naughty Dog’s horror game The Last of Us Part 2 has released to critical acclaim and great sales, hostility has risen between the studio and journalists reporting on or critiquing the game. It’s made discussing the game at all exhausting and toxic.
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The Last of Us Part II' and Its Crisis-Strewn Path to Release
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The advanced game narrative toolbox 9781138499638, 1138499633, 9781138499645, 1138499641
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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Last Of Us 2 Developer Condemns Online Harassment Of People Who Worked On The Game
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The Last of Us 2 has become a minefield for press, devs, and fans : r/Games
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The Last Of Us season 2 production begins
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Why The Last of Us Part II is so Polarizing, by Glenn Philie
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The Last of Us: Part II saw a 55.7% drop-off in its new player numbers from its first week to the following 38 days (45 days after release, as of August 2)
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