Cities: Skylines 2 devs considered release delay to boost performance, but decided it's not a dealbreaker

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Cities: Skylines 2 developers Colossal Order and publisher Paradox Interactive have penned a letter to their community …
Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
Cities Skylines 2 CEO tells some fans it “just might not be for you”
Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
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Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
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Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
Cities: Skylines 2 studio promises performance issues can and will be fixed: 'We want to assure you that the issues are not deeply rooted in the game's foundation
Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
Pc format – may 2015 by fghfgh - Issuu
Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
Cities: Skylines 2 Devs Confirm 30FPS Target, Promise Further Performance Improvements
Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
Cities: Skylines 2 Dev Admits Performance Issues, Will Launch the Game Anyway - IGN
Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
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Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
HUMANKIND now sits on 69% positive review rating, indicating Mixed reception. What went wrong? - Humankind
Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
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Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
Cities: Skylines II Feature Highlight #2: Traffic AI - Paradox Interactive
Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
Cities: Skylines 2 studio is working on patches to hit 30FPS performance target - Neowin
Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
Cities: Skylines II peaks at over 104k concurrent players, but launch marred by poor technical state
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