Making board games virtually: a review of 5 tools - Entro Games by Chris Backe
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Even before the coronavirus changed the world forever, game designers were creating versions of their tabletop games that can be playtested online. Sometimes it was to connect with playtesters far away, or to play a
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PDF) “Cyberhistory: Historical Computer Games and Post-Structuralist Historiography,” in Jeffrey Goldstein and Joost Raessens, Handbook of Computer Games Studies (Cambridge: MIT Press, 2005): 327-338.
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