An Overview of Networking Infrastructure for Massively Multiplayer Online Games

Por um escritor misterioso

Descrição

This paper provides a review on the existing networking infrastructure solutions for MMOGs, and description and comparison of different implementation techniques for the deployment of massive multiplayer on-line games, which work as a client/server and peer-to-peer paradigms. A massively multiplayer online game (MMOG) is a networked computer or video game in which tens of thousands to hundreds of thousands of players may interact with one another in real-time in a shared environment, even though these users may be separated by vast geographic distances. In the last decade the popularity of MMOGs has exploded. Unfortunately, the demand has far outweighed the resources commercial game providers can provide. Many MMOGs are suffering from scalability issues, resulting in game world partitioning, service down time and server crashes. The centralized server architecture of most modern day MMOGs is unable to cope with this increase in the number of participating players. Hence, there is a need for a scalable network architecture which can support these large number of players without affecting the overall gaming experience for each player. In this paper, we provide a review on the existing networking infrastructure solutions for MMOGs. This includes description and comparison of different implementation techniques for the deployment of massive multiplayer on-line games, which work as a client/server and peer-to-peer paradigms.
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Albion Online Game Booster
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
PDF) A Comparison of Architectures in Massive Multiplayer Online Games
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Alibaba Cloud Gaming Architecture for Infrastructure Whitepaper
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
MMORPG Games Market - Share, Size & Trends
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
An Overview of Networking Infrastructure for Massively Multiplayer
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Building Multiplayer Games (w/ Unity)
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
What Is Online Games?: First-Person Shooter Game (FPS)
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Information, Free Full-Text
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
How to Build a Web3 Multiplayer Game Using Unity Multiplayer
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Moore's Wall: Technology Advances and Online Game Design – Raph's
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Software, Free Full-Text
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Building a serverless multi-player game that scales
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
PDF) Network infrastructure for massively distributed games
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Best practices for mobile game online architectures on Google
de por adulto (o preço varia de acordo com o tamanho do grupo)