Game Telemetry with DNA Tracking on Assassin's Creed
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Descrição
A series of three articles reprinted from the now defunct Ubi Engine Room Blog, covering some examples of how telemetry is used at Ubisoft as part of their user research efforts.
A Crash Course in Live Service Games
5 Favorite Eye Tracking Features in Video Games
How to play Assassin's Creed® Valhalla with Tobii Eye Tracking
How To Play Assassin's Creed® Syndicate with Eye Tracking
Cross-platform progression in Assassin's Creed Valhalla
Performance Over Fidelity: How to See Your Frames Per Second (FPS
Facebook asks users to opt into iOS 14 tracking : r/iphone
Completionist - Assassin's Creed 3 Guide - IGN
A Crash Course in Live Service Games
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PDF) Play-Graph: A Methodology and Visualization Approach for the
Jonathan Dankoff - Insights Director - Haven Studios Inc
Audacity Pushes Back on Spyware Claims
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